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Katie's avatar

This was a goody, Kristin. I'm in that weird phase in my visual design career where I know what good is, but I don't always know how to achieve it. It's really frustrating sometimes when I hand a design over for feedback, and the subtlest tweaks make such a big difference. Applying and choosing a color palette, UI styling, icons, etc. I often think "ugh, why couldn't I see that?!"

The passive way I deal with this is to try to give myself grace. I'm good at other things, and I'll get better with more experience and guidance. The active way I manage it is to practice. If I'm in charge of wireframes and someone else is doing the final polish, I'll keep working on it anyway to see what I can come up with and then compare it with the final design. My current team is good about creating a Loom while reviewing my work and making adjustments so I can see how and why they changed something.

When all else fails, a good cry or a few dozen repetitions of the serenity prayer can't hurt to help quiet the mind. 😃

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nic nuijten 🦥's avatar

I found this article to be incredibly timely, particularly after watching the recent config talk with Brian Chesky and Dylan Field. If you haven't seen it yet, I highly recommend it (Leading through uncertainty: A design-led company - Brian Chesky, Config 2023).

During the talk, Chesky discusses the constant need for designers to justify their existence and decisions more than any other role. I wholeheartedly agree with him, as I believe this is a fundamental issue that leads to burnout.

For instance, drawing from my personal experience as a product designer at the same startup for nearly 10 years, I have consistently focused on reducing friction throughout the user journey. My goal has been to minimize clicks, required fields, scrolls, introductory tutorials, modals, and other obstacles to enhance site navigation. To illustrate this concept, I created visuals and loom videos that likened each step to hurdles on a track field, highlighting the unintended consequences of adding barriers instead of removing them.

My concern was not just a subjective feeling; it was supported by research and observations of numerous users who struggled to access the site due to excessive time requirements. However, despite expressing my concerns, additional steps were added, and the number of hurdles continued to grow.

Eventually, the frustration of "screaming into the void" became overwhelming, leading me to reframe my perspective, as discussed in the article. I reminded myself that, ultimately, this is a business that needs to generate revenue. I detached myself from the outcome and accepted that a lengthy signup process was a necessary source of income. To cope, I adapted, reframed, and embraced a more pragmatic approach, letting go of my perfectionism as a designer. Although I don't necessarily agree that this should be the norm, it became a survival mechanism.

In summary, the article resonated with me by highlighting the challenges faced by designers and emphasizing the need to adapt and thrive in such circumstances.

Another talk that has helped me reframe is "The End of Navel Gazing: Paul Adams, UX London 2018" (https://vimeo.com/275265188).

Thank you, Kristin, for sharing your thoughts on this matter. Your insights are greatly appreciated, and you articulated them well.

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